As any significant awards ceremony approaches, there’s always a demand for the addition fresh award types to recognize underappreciated efforts and fill the hearts of enthusiasts dedicated to specific genres.
My colleague has already made supporting a scary games classification. That would rule. Equally deserving are tabletop games, representing someone's personal cause. However, I must insist if I try to elbow in front because like all single-minded supporters, I have a cast-iron argument backing this proposal stands as crucial and important of all. The demand is this: There should be a category for puzzle games.
Categorizing Game Types
Categorizing art by genre is not a science; it remains highly personal, and inevitably generate discussions and end in fuzzy definitions. There’s a reason film award organizations steer clear of genre categories. Yet it remains a necessary evil in the world of gaming, showing incredible range it's challenging to consider them one unified medium.
To recognize the complete range of achievement in video games to be recognized, and for games of all stripes to compete fairly, classification by type becomes crucial.
Current Gaming Award Categories
Prominent interactive entertainment events presently include classifications covering Action, Action/Adventure, Role-Playing, Fighting, Simulation and strategy titles, plus athletic and racing experiences. Collectively, these classifications actually cover a lot of ground, making space possible for numerous titles.
This doesn't apply to brain-teasing titles. There’s simply nowhere for their placement. Think about these outstanding current releases, showing diverse approaches: building puzzles of one title, fast-paced pattern recognition of another game, thought-provoking social scenarios of a third title. Which classification works among existing types? Nowhere, that’s where.
Recognition Challenges
There are dozens excellent brain-teasers published annually lacking appropriate categories at major award shows, except when they manage to fit for categories like Handheld titles, Virtual reality experiences, or the intensely contested Indie races.
- A renowned logic title received no recognition completely in 2014
- A different innovative game received no nominations in 2019
- A beloved organization game received no acknowledgment in 2021
- Only a few logic titles managed to sneak into small studio or handheld classifications
Significance of Puzzle Games
Commonly they're compact experiences, however the design in brain-teasers carries substantial weight. Famous handheld logic titles rank among most engaged experiences in the world maintaining this status for many years.
The famous puzzle experience rivals well-known building titles claiming status as best-selling game of all time; it’s also in the running for best game of all time. Brain-teasers form essential building blocks for gaming as medium, and they are in conversation with diverse game types.
The Solution and Justification
Logic titles wouldn't face that issue. You could fill five nominees interesting, varied, worthy titles annually without trouble — actually, with challenge, because you’d have to leave many worthy titles.
And to reiterate, these include experiences lacking appropriate categories during prominent ceremonies. Logic title developers operate at the demanding boundary interactive creation, developing some of the purest expressions within interactive entertainment. Similar to film action specialists, they merit acknowledgment. We shouldn't delay decades.